Showing posts from September, 2011

Making your own logical language

Can code be obfuscated?

Masters of the Lua Universe

Dissecting a Mac .app

How to change Event Handlers without removing the listener

Creating an interactive object using Lua

Function Scope - The Answers

Scopes for Functions

Tables - Part #2

WIP : Eval routine for CoronaSDK

Writing an adventure system - Part #2

Creating Dynamic Variables

Writing an Adventure System - Part #1

If I were a carpenter... would you buy my tables?

The Tower of Babel, no Honoi, maybe

Create your own Function Library - Part #3

Monster sized apps

The most boring task when writing games is ...

Make Graphics Interesting...

Things to do before starting to code

Make a simple game

Taking Requests

Boo - lean

Create your own Function Library - Part #2

There are no Warewolves and Vampires

Referencing multiple objects of the same type

Memory Management - A primer

_ happens only in Lua

Create your own Function library - Part #1