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A Blog for developers (Mobile Development, Swift and Lua frameworks) amongst other ramblings and whinges.
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Showing posts from September, 2011
Making your own logical language
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How to change Event Handlers without removing the listener
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Creating an interactive object using Lua
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WIP : Eval routine for CoronaSDK
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Writing an adventure system - Part #2
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Writing an Adventure System - Part #1
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If I were a carpenter... would you buy my tables?
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The Tower of Babel, no Honoi, maybe
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Create your own Function Library - Part #3
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The most boring task when writing games is ...
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Things to do before starting to code
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Create your own Function Library - Part #2
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There are no Warewolves and Vampires
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Referencing multiple objects of the same type
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Create your own Function library - Part #1
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