Search This Blog
A Blog for developers (Mobile Development, Swift and Lua frameworks) amongst other ramblings and whinges.
Popular Posts
CoronaUI - An amazing step for developers using CoronaSDK
- Get link
- X
- Other Apps
A Blog for developers (Mobile Development, Swift and Lua frameworks) amongst other ramblings and whinges.
Hey, great tutorials.
ReplyDeleteI'm trying to create an accurate timer/stopwatch for a game.
I have created some code, which I have just posted in the Corona Forums here
http://developer.anscamobile.com/forum/2011/09/04/timerstopwatch-not-accurateprecise-slow
The issue is, it runs slower than 'real time' and lags a few seconds behind a real stopwatch. This obviously becomes more apparent the longer it runs.
Is this a good way to create this kind of timer? The logic seems right to me. However, if you have another, more accurate way then that would be useful.
Cheers
i'd like to see tutorial for tables and all thinks that one can do with them(shuffling, sorting, loops and so on)
ReplyDeleteand tut for modules, like how to make proper UI yourself
thanks
Good Start, let me see what I can do for these. In fact I was planning to have a series of tutes on card type games, where shuffling, sorting, etc come into play. it's all about time... ;) so I will also have a look at that, in fact I am lagging behind on a few of my things too, so need to fix the timer :D
ReplyDelete@iNSERT.CODE are you happy with the solution provided by jesterxl on the forums? I guess that is a better alternative, no point in skinning a skinned cat, really.
ReplyDeletecheers,
?:)