_ happens only in Lua
Do you have functions that return more than one result? Well, not that I expect the function to return the same value, but more than one result as in x,y = getPosition()
In the case of an iPair loop, there might be the same
for k,v in iPairs(table) do
What if you do not want to assign some value to a variable, simple, k and v are getting assigned values, disregard the k if you are not interested. What if you did not want to use any variable at all?
Here comes the Undertaker, whoops, the Underscore, this is a special variable in Lua that can be used as a normal variable, so it is perfectly fine to use
because you would not assign or use this in your code, you can use this for all dummy values that you want to ignore.
Unfortunately, this code *does not* work
it would be cool though
cheers,
?:)
In the case of an iPair loop, there might be the same
for k,v in iPairs(table) do
What if you do not want to assign some value to a variable, simple, k and v are getting assigned values, disregard the k if you are not interested. What if you did not want to use any variable at all?
Here comes the Undertaker, whoops, the Underscore, this is a special variable in Lua that can be used as a normal variable, so it is perfectly fine to use
_ = "Hello World" print( _ )
because you would not assign or use this in your code, you can use this for all dummy values that you want to ignore.
Unfortunately, this code *does not* work
^_^ = "Hello Kitty" print( ^_^ )
it would be cool though
cheers,
?:)
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